Herein lies the documentation of the Scripting System's API.

Scripting Events

Scripting Events are the main element that the Scripting System acts upon. They are composed of Actions and Triggers and this composition then defines when a Scripting Event is activated by the Scripting System and what it does when it is activated.


List of all Triggers

Triggers are the conditions that the Scripting System monitors and reacts to. When all of a Scripting Event's Triggers are true, then the Scripting Event will be activated.


List of all Actions

Actions are operations that the Scripting System can perform on the game. When a Scripting Event is activated, it begins executing all of its assigned Actions in the order that they were defined.